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 Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September 2013 
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Post Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September 2013
Source: 5.4 PTR Patch Notes

Underline indicates something that you may want to check.
* For all our social members that may not have the time to check patch notes and for these some other slackers of the raid team.


New Raid: Siege of Orgrimmar
  • 14 bosses in 4 wings (4-4-3-3) for LFR and Flex.
  • You will be able to skip some bosses in N/H or decide at what boss you will go next.

New Feature: Flexible Raid Difficulty
  • Tune above LFR but below Normal.
  • You can have 10 to 25 players, bosses will be scaled to the number of players you have.
  • Cross Realm.
  • No matchmaking, you will have to invite friends/randoms/pugs.
  • You will be able queue to a wing with as low as 8 players and then invite the rest.
  • Deferent lockout than LFR and N/H.
  • Personal Loot with Bonus Roll, do not forget to set your Loot Specialization.

New Area: Timeless Isle
  • 5 World bosses with 1 of them only available to players that have the legendary cloak achievement on their account.
  • Rare and Elite mobs.
  • Events.
  • New currency Timeless Coins, you will be getting loads of them from almost anything you doing there.
  • Epic loots, Mogu Runes of Fate, pets, mounts, toys, etc.
  • BoA "tokens" that you can send to alts and when you use them you will get a 496ilvl item for your Loot Specialization.

New Feature: Proving Grounds
  • Level 90 solo content for all roles: Tank, Healer, Damage.
  • Difficulties: Bronze, Silver, Gold, and Endless.
  • Accessed by a NPC in the Temple of the White Tiger in Kun-Lai Summit or a class trainer.

New Feature: Connected Realms
  • Server Merges without the need of name change.
  • If your server is merge with another your name will be shown as Name#OldServer in chat. (this may break some chat addons so keep an eye for updates)
  • Whatever you can do in your original server you will be able to do in your new connected realm: join guilds, trade, mail, AH, form groups, etc.

The Legendary Quest Continues
  • A sort quest in Timeless Isle that requires to kill the 4 World bosses will reword you with a legendary cloak.

Battlefield: Barrens
  • This event will end and most of the items will no longer be available.
  • Gahz'rooki's Summoning Stone and Raptorhide Boxing Gloves will be available as a rare drop from Kor’kron, and other associated creatures in Northern Barrens.

Classes
  • Taunt abilities will increase threat by 200% while the taunt is active.
  • Vengeance has received several changes.

Wrathion's Legendary Questline
  • Sigil of Power, Sigil of Wisdom, Secrets of the Empire and Titan Runestone will be available from all raids up to the first eight bosses in Siege of Orgrimmar.

Raids
  • A debuff called Shado-Pan Onslaught, 20% reduction to health and damage, will be applied to all enemies in Throne of Thunder.

Dungeons
  • A Title and a Feat of Strength will be reworded to players that have the realm-best time for each Challenge Mode dungeon. The Feat of Strength is permanent but the Title will be yours only as long as you keep the best time. A group must contain at least 3 people from the same realm to qualify.

Scenarios
  • Heroic Scenarios no longer have a minimum item level requirement to enter.

Archaeology
  • Mantid Artifact Sonic Locator no longer randomizes digsites when acquired, and is more difficult to obtain. They can now only be purchased as part of a Mantid Artifact Hunter’s Kit, which includes a Lorewalker’s Map.

Fishing
  • With the lakes and rivers in the Vale of Eternal Blossoms drained of water, the Cloud Serpents carried little buckets of Jewel Danio and relocated them to the Timeless Isle so they can thrive once more.

Cooking
  • A number of new cooking recipes have been added, including new foods that give +300 to a primary stat and noodle carts. Some of these new recipes can be learned from drops in the Vale of Eternal Blossoms, others from quests.
  • Players who have learned the first recipe in each of “the ways” can discover a questline that starts on the Timeless Isle: “Noodle Secrets Long Forgotten.” Heroes will search for a long-lost pandaren recipe allowing them to build and run their own noodle cart. The all-new questline will revisit some old zones and dungeons, culminating in a solo scenario with a unique time-management mini-game.
  • The noodle cart allows a player to set themselves up as a vendor and distribute powerful noodle soups to their faction.

Blacksmithing
  • New Raid and PvP blacksmithing plans have been added. These new plans can be researched by crafting Balanced Trillium Ingots, allowing the blacksmith to learn a random new plan.
  • Plans for Balanced Trillium Ingot could be found as a drop from creatures in Pandaria.

Enchanting
  • Items formerly obtained with Valor Points that now cost Justice Points will now disenchant into Sha Crystal Fragments, a new Enchanting reagent.
  • Multiple Sha Crystal Fragments can be combined into a a Sha Crystal.

Engineering
  • Engineers that are able to acquire Chief Engineer Jard’s Journal can learn to craft Jard's Peculiar Energy Source; a new material used in a number of new engineering schematics. The journal can be obtained as a drop from creatures in Pandaria.
  • Blingtron 4000 Gift Packages now has a chance to contain Lil’ Bling, a companion pet.

Inscription
  • Many new glyph techniques have been added, and some existing glyphs have been changed. Some of the new techniques can be obtained from creatures anywhere in Pandaria, while others can only be found on powerful creatures that reside on the Timeless Isle.
  • A new technique to create Crafted Malevolent Gladiator’s Medallion of Tenacity can be found as a world drop

Leatherworking
  • New Raid and PvP leatherworking patterns have been added. These new patterns can be researched by crafting Hardened Magnificent Hide, allowing the leatherworker to learn a random new pattern.
  • Patterns for Hardened Magnificent Hide could be found as a drop from creatures in Pandaria.
  • Leatherworkers can find a pattern to craft Drums of Rage as a drop from creatures in Pandaria. The drums can be used by anyone to give their raid a minor bloodlust-like effect.

Tailoring
  • New Raid and PvP tailoring patterns have been added. These new patterns can be researched by crafting Celestial Cloth, allowing the tailor to learn a random new pattern.
  • Patterns for Celestial Cloth could be found as a drop from creatures in Pandaria.

Items
  • All permanent item enhancements provided by Enchanting, Engineering, Leatherworking, Tailoring, and various vendors and quests are now able to be applied to items of any level. This means all enchantments can now be applied to heirloom items.
    • High level enhancements applied to items equipped by low level players have their power scaled down to be similar to enhancements intended for that level range.
    • Low level enhancements applied to items equipped by high level players do not grow further in power beyond their intended level range.
  • Adjustments have been made to Mists of Pandaria faction quartermasters.
    • Epic quality (purple) Valor items sold by the Shado-Pan Assault now have their reputation requirements reduced to Friendly or below, and have their Valor Point cost reduced by 34%.
    • Epic quality (purple) Valor items sold by all other Mists of Pandaria faction quartermasters no longer have reputation requirements, and will now cost Justice Points instead of Valor.
    • Rare quality (blue) items have their Justice Point cost reduced by 75%.
    • No changes for items that require an Exalted reputation.
  • Drinking a duplicate flask with less than 15 minutes remaining will now extend the duration of the new flask by that amount.
  • The conversion rate for Justice Points to Honor Points have changed. The conversion rate is now 500 Justice per 250 Honor (up from 375 Justice per 250 Honor).
  • Trinket, enchant, set bonus, and legendary meta-gem effects whose triggered effect benefits from haste no longer also have their chance to trigger the benefit from haste. Activation chances and internal cooldowns for those effects and other trinket effects have been adjusted to compensate and will now be displayed on their tooltip.
  • Capacitive Primal Diamond, and Legendary melee cloaks (Fen-Yu, Fury of Xuen, and Gong-Lu, Strength of Xuen) now have a 40% reduced chance to activate its effects for characters that are in a tanking specialization.
  • Indomitable Primal Diamond's effect now grants a 20% damage reduction to all damage taken (up from only physical damage), and its activation rate has been doubled.

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August 30th, 2013, 10:23
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Oh, and don't fking merge my thread with the other cluster fk mess one.

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August 30th, 2013, 10:25
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
FU!

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August 30th, 2013, 10:31
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Hangen wrote:
  • Epic quality (purple) Valor items sold by all other Mists of Pandaria faction quartermasters no longer have reputation requirements, and will now cost Justice Points instead of Valor.
  • The conversion rate for Justice Points to Honor Points have changed. The conversion rate is now 500 Justice per 250 Honor (up from 375 Justice per 250 Honor).

These two make for an interesting combination, the quickest way of gearing up a freshly dinged 90 now appears to be by doing BGS, hell you can even ding 90 with 4000 justice and 4000 honor, converting all the honor to justice would result in a net 12000 justice points, which is basically a full gear set.

Also worth noting that only the 1st wing of flex opens on the 11th.

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August 30th, 2013, 10:47
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Hangen wrote:
* For all our social members that may not have the time to check patch notes and for these some other slackers of the raid team.

I know these by heart! And in addition to the underlined things, I would advise Leatherworkers, Tailors and Blacksmiths to farm up the new recipe ASAP and get going on crafting it on cooldown. This way, you are getting a guaranteed 553 belt after 3 weeks, and legplates 4 weeks after that (do it in reverse if you prefer). May help if you're unlucky with the drops. If you don't need them, sell them for a hefty price. They are going to be very good and quite rare. Oh, and stock up on some mats before the mainstream players realize that there are new recipes.


August 30th, 2013, 11:03
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Fuck that Gith, I'm running around in full heroic SoO gear on day one

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August 30th, 2013, 11:07
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Winkle wrote:
Hangen wrote:
[*]Epic quality (purple) Valor items sold by all other Mists of Pandaria faction quartermasters no longer have reputation requirements, and will now cost Justice Points instead of Valor.
[*]The conversion rate for Justice Points to Honor Points have changed. The conversion rate is now 500 Justice per 250 Honor (up from 375 Justice per 250 Honor).


These two make for an interesting combination, the quickest way of gearing up a freshly dinged 90 now appears to be by doing BGS, hell you can even ding 90 with 4000 justice and 4000 honor, converting all the honor to justice would result in a net 12000 justice points, which is basically a full gear set.

Also worth noting that only the 1st wing of flex opens on the 11th.
You can convert 500 Justice to 250 Honor AND/OR 500 Honor to 250 Justice. The new ratio is 2:1 (500 for 250), before was 1.5:1 (375 for 250).

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August 30th, 2013, 11:08
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Quote:
Drinking a duplicate flask with less than 15 minutes remaining will now extend the duration of the new flask by that amount.


I was just thinking they should implement this during our Lei Shen raids, annoying to refresh a flask at 8 minutes but you will forget to do it during the encounter. (Unless hangen macros his addon to every ability)

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August 30th, 2013, 11:31
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
Goldilocks wrote:
Quote:
Drinking a duplicate flask with less than 15 minutes remaining will now extend the duration of the new flask by that amount.


I was just thinking they should implement this during our Lei Shen raids, annoying to refresh a flask at 8 minutes but you will forget to do it during the encounter. (Unless hangen macros his addon to every ability)
I found that the easiest way is to check everything (Talents, Glyphs, Raid buffs, Self buffs, macros, addons, etc.) before you press ready on a ready check. Most of the things (Talents, Glyphs, macros, addons) you need to check them only on the first pull. That leaves only Raid buffs and Self buffs for the next pulls.

It is also easy to just press your Raid buff one more time when we are having a ready check.

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August 30th, 2013, 11:49
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Post Re: Patch 5.4: Siege of Orgrimmar - Wednesday, 11 September
yea i went with the wrong talents and glyphs the other day because i had been trying to PvP... anyone mentioned the ball lightning being knocked back ?

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August 30th, 2013, 11:53
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